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FONPER

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · FONPER

Learn the rules of Netwalk

Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

An idea for your next attempt

Begin with the basic rule, then follow the result of your action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.

Your goal

A careful first move helps you understand the round. Rotate tiles to form one connected network reaching every cell, without loose ends or loops.

The playing sequence

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Controls

The board gives you the information needed for the next action. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

See how the rules apply

Begin with the basic rule, then follow the result of your action. A tile with north and east cables connects only to matching south and west cables on those neighbours.

A common point of confusion

A careful first move helps you understand the round. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected.

Answers about the rules and controls

What is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. No download or player account is required.

For this game, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The game is played locally in your browser.

For this game, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The instructions above use these same rules.

On this page, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. A new round resets the current game.

For this game, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. A new round resets the current game.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. You can start a new round from the game controls.

Why are some tiles green?

They have a chain of matching cable ends to the central server. No download or player account is required.

On this page, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. No download or player account is required.

During a round, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. No download or player account is required.

For this game, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The worked example offers another way to follow the rule.

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